Feybreak terrain / coordinate overlay 6 signals
Palworld Chromite farming route clusters Six reported Chromite caves plotted over local Feybreak terrain as a northern two-cave route and a west-south four-cave route. 01 -962, -979 02 -733, -1029 03 -1209, -1104 04 -1038, -1196 05 -912, -1318 06 -1203, -1386
Northern 2-cave sweep West–south 4-cave sweep Each cave reports 4 nodes

Field checklist

Track the caves you cleared

Progress is private to this browser. Route checklists and full-map markers use separate entries inside the same versioned local-storage record.

Northern Two-Cave Sweep

0 / 2 stops
8 nodes
Saved only in this browser

West–South Four-Cave Sweep

0 / 4 stops
16 nodes
Saved only in this browser

Route briefs

Pick the run that fits your session

The reported node total assumes four nodes per listed cave. Patches and server settings can change the field result.

North loop

Northern Two-Cave Sweep

A short check, a first Chromite run, or a quick pass between other Feybreak tasks.

  1. Northwest Cave — -962, -979
  2. Northeast Cave — -733, -1029

The order follows coordinate proximity only; terrain and your unlocked fast travel points affect real travel time.

West–south loop

West–South Four-Cave Sweep

A longer dedicated mining session with enough carrying capacity and a clear storage plan.

  1. Upper West Cave — -1209, -1104
  2. Central Cave — -1038, -1196
  3. Southern Tamer Cave — -912, -1318
  4. Southwest Cave — -1203, -1386

This is a coordinate-cluster route, not a timed speedrun. Use the local marker map to adapt the order to your world.

Run discipline

Make each cave visit count

Detect before you search

A coordinate gets you to the cave, not directly to a visible ore rock. Activate Smokie or hold the Metal Detector while moving through the interior. If nothing appears at the entrance, continue scanning the cave rather than assuming the coordinate is wrong.

Protect carrying capacity

Chromite is heavy enough to end a route early when your inventory is already crowded. Empty unnecessary materials before leaving, use your preferred weight-management setup, and plan a storage break between route clusters.

Treat respawns as world-specific

Do not build a timer around a universal respawn promise. World and server settings can change the cadence. Clear another activity or switch clusters, then check back.

Route questions

Which Chromite route should I run first?

Use the northern two-cave sweep for a short first run. Use the west–south four-cave sweep when you have enough carrying capacity and want a longer dedicated session.

Are these the absolute fastest Chromite routes?

No. The stop order groups nearby coordinates. Mount choice, terrain, fast travel unlocks, server settings, and respawn timing all change actual completion time.

Does checking a stop sync to an account?

No. Checkmarks are stored only in this browser under one versioned local-storage key. Each route can be reset independently.